New GeForce NOW library policy requires game publishers to opt-in by May 31
Nvidia issues opt-in policy for game developers and publishers. This new rule aims to prevent GeForce Now from losing games.
GeForce Now's growing library currently has over 2,000 games and Nvidia's wants to keep the momentum going. The company announced Wednesday that a new opt-in policy for game developers and publishers will prevent it from losing games.
Since its launch, GeForce Now licensing issues with Activision/Blizzard and Bethesda led to the removal of a number of games. To prevent any future mishaps, GeForce Now's opt-in policy aims to secure its library and restore user faith.
Nvidia says that more than 200 game publishers are already on board and some are pending. Those who don't opt-in by May 31 will have their games removed from its platform.
"Going forward, only the games that are opted in will be available on the service, providing confidence in the GeForce Now game library," Nvidia said in a blog post.
GeForce NOW's catalog of games includes AAA hits like Apex Legends, Counter-Strike: Global Offensive, Destiny 2, Dota 2, Fortnite, and Rocket League just to name a few. Cyberpunk 2077 is also expected to hit GeForce Now on its release day in September.
As we previously reported, "The Long Dark" game developer, Raphal van Lierop slammed Nvidia for not asking permission to add the game to its library.
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Hilda Scott uses her combined passion for gadgets from laptops to TVs and her bargain-shopping savvy to bring you the best prices on all things tech. She has a bachelor’s degree in film and media studies from Hunter College and over a decade of experience in tech journalism. Her work has been featured on Tom’s Guide, iTechPost, Examiner.com, Parlemag, Enstars, and Latin Times. When she's not scouting for the best deals, Hilda’s catching up on her favorite TV series and combat sports.